Abstract
This chapter presents a distributed object-transfer service that allows users at different addresses to share a set of objects. Each object is characterized by an id and a mutable value. There are three input functions at each address: a blocking function to acquire an object and get its value; a blocking function to receive a request for an object (held by the user); and a nonblocking function to release an object (held by the user) with its value. The service ensures that every acquire call eventually returns with the value it had at its last release, provided no user holds the object indefinitely. Thus a user can acquire an object, make changes to its value, and release the object when asked for it. Over time the object passes from user to user, changing its value. Other than the requirement that the value of an object when acquired be the same as at its last release, an object is just like a token.
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Shankar, A.U. (2013). Object-Transfer Service. In: Distributed Programming. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-4881-5_15
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DOI: https://doi.org/10.1007/978-1-4614-4881-5_15
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