Abstract
This chapter describes Darshak, an end-to-end system that automatically generates camera shot sequences for generation from a given story and visualization goals. The shot sequences that are generated by Darshak are visualized on a commercial 3D game engine automatically by an execution module implemented on the game engine.
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Jhala, A., Young, R.M. (2011). Intelligent Machinima Generation for Visual Storytelling. In: González-Calero, P., Gómez-MartÃn, M. (eds) Artificial Intelligence for Computer Games. Springer, New York, NY. https://doi.org/10.1007/978-1-4419-8188-2_7
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DOI: https://doi.org/10.1007/978-1-4419-8188-2_7
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