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Intelligent Machinima Generation for Visual Storytelling

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Artificial Intelligence for Computer Games

Abstract

This chapter describes Darshak, an end-to-end system that automatically generates camera shot sequences for generation from a given story and visualization goals. The shot sequences that are generated by Darshak are visualized on a commercial 3D game engine automatically by an execution module implemented on the game engine.

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Correspondence to Arnav Jhala .

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Jhala, A., Young, R.M. (2011). Intelligent Machinima Generation for Visual Storytelling. In: González-Calero, P., Gómez-Martín, M. (eds) Artificial Intelligence for Computer Games. Springer, New York, NY. https://doi.org/10.1007/978-1-4419-8188-2_7

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  • DOI: https://doi.org/10.1007/978-1-4419-8188-2_7

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  • Online ISBN: 978-1-4419-8188-2

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