Abstract
We have covered a lot of the technology foundations so far, and you have a good understanding of the functions required for displaying 2-D content to the screen. Now it is time to start organizing and structuring what you have learned.
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© 2013 Adam Dawes
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Dawes, A. (2013). Creating a Game Framework. In: Windows 8 and Windows Phone 8 Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-5837-7_3
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DOI: https://doi.org/10.1007/978-1-4302-5837-7_3
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-5836-0
Online ISBN: 978-1-4302-5837-7
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