Abstract
Once again, we find ourselves needing to build a robot that requires a different type of motion—in this case, zipping down a line to King Ixtua’s throne! The robot must be designed in such a way that it avoids the risk of falling into the pit (or of falling from too high a distance above the throne). Before we begin building and programming a robot, however, we need to examine the challenge facing our little robot and develop a plan of attack. We are facing the final obstacle between us and King Ixtua’s treasure—let’s conquer it, shall we?
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© 2009 James Floyd Kelly
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Kelly, J.F. (2009). ZipLiner—Design and Planning. In: LEGO MINDSTORMS NXT 2.0. Apress. https://doi.org/10.1007/978-1-4302-2492-1_18
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DOI: https://doi.org/10.1007/978-1-4302-2492-1_18
Publisher Name: Apress
Print ISBN: 978-1-4302-2491-4
Online ISBN: 978-1-4302-2492-1
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