Abstract
Bézier methods for curves and surfaces are popular, are commonly used in practical work, and are described here in detail. Two approaches to the design of a Bézier curve are described, one using Bernstein polynomials and the other based on the mediation operator. Both rectangular and triangular Bézier surface patches are discussed, with examples.
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© 2011 Springer-Verlag London Limited
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Salomon (emeritus), D. (2011). Bézier Approximation. In: The Computer Graphics Manual. Texts in Computer Science. Springer, London. https://doi.org/10.1007/978-0-85729-886-7_13
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DOI: https://doi.org/10.1007/978-0-85729-886-7_13
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Publisher Name: Springer, London
Print ISBN: 978-0-85729-885-0
Online ISBN: 978-0-85729-886-7
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