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Integrating Face Profile and Gait at a Distance

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Human Recognition at a Distance in Video

Part of the book series: Advances in Pattern Recognition ((ACVPR))

Abstract

Human recognition from arbitrary views is an important task for many applications, such as visual surveillance, covert security and access control. It has been found to be difficult in reality, especially when a person is walking at a distance in real-world outdoor conditions. For optimal performance, the system should use as much information as possible from the observations. In this chapter, we introduce a video based system which combines cues of face profile and gait silhouette from the single camera video sequences. It is difficult to get reliable face profile information directly from a low-resolution video frame because of limited resolution. To overcome this problem, we first construct a high-resolution face profile image from multiple adjacent low-resolution frames for each video sequence. Then, we extract face features from the high-resolution profile image. Finally, dynamic time warping (DTW) is used as the matching method to compute the similarity of two face profiles based on the absolute values of curvature. For gait, we use gait energy image (GEI), a spatio-temporal compact representation, to characterize human walking properties. Gait recognition is carried out based on the direct GEI matching. Several schemes are considered for fusion of face profile and gait. A number of dynamic video sequences are tested to evaluate the performance of our system. Experimental results are compared and discussed.

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Correspondence to Bir Bhanu .

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Bhanu, B., Han, J. (2010). Integrating Face Profile and Gait at a Distance. In: Human Recognition at a Distance in Video. Advances in Pattern Recognition. Springer, London. https://doi.org/10.1007/978-0-85729-124-0_9

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  • DOI: https://doi.org/10.1007/978-0-85729-124-0_9

  • Publisher Name: Springer, London

  • Print ISBN: 978-0-85729-123-3

  • Online ISBN: 978-0-85729-124-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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