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Illumination Simulation for Archaeological Investigation

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Book cover Digitally Archiving Cultural Objects

In the research of such cultural assets as wall sculptures or paintings, archaeologists have paid much attention to the appearance of the painting at that time it was created and have argued about illumination conditions by observing or simulating the appearance of these assets in various ways.

Since observation or simulation is often not allowed to use actual cultural assets because they must be protected from destruction and deterioration, the use of 3D data is necessary for the verification of archaeological hypotheses. This process enables us to reproduce the 3D appearance realistically according to the properties of the light sources.

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Masuda, T., Yamada, Y., Kuchitsu, N., Ikeuchi, K. (2008). Illumination Simulation for Archaeological Investigation. In: Digitally Archiving Cultural Objects. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-75807_20

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  • DOI: https://doi.org/10.1007/978-0-387-75807_20

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-0-387-75806-0

  • Online ISBN: 978-0-387-75807-7

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