Date: 26 Sep 2002

Playing with Automata. An Innovative Perspective for Gaming Simulation

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In this article we will advance - from different points of view - a methodological and operative proposal of an “environment” based on cellular automata useful for the design of models of some efficacy for territorial analysis and planning. Furthermore, we well suggest a modality of its use that permits the coupling of a cellular automata models with other instruments in general, and with a role-play games in particular.