Insights into the Design of Computer Entertainment from Schemas in Film

  • Gregory Hale
Conference paper

DOI: 10.1007/11944577_8

Volume 4326 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Hale G. (2006) Insights into the Design of Computer Entertainment from Schemas in Film. In: Göbel S., Malkewitz R., Iurgel I. (eds) Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2006. Lecture Notes in Computer Science, vol 4326. Springer, Berlin, Heidelberg

Abstract

After offering reasons why film can offer insights into computer entertainment and reviewing the concept of ‘schemas’, the results of a qualitative investigation of viewer’s talk about a short film, Ice Cream Dream, are reported, related to genre, character relationships, use of props, schematic sequences, locations and sound. This material is extended and deepened by drawing on an ongoing cognitive analysis of another short film, The Wrong Trousers.

Keywords

Schemas entertainment psychology user reactions 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Gregory Hale
    • 1
  1. 1.Centre for Usable Home Technologies (CUHTec), Department of PsychologyUniversity of YorkYorkUnited Kingdom