Telling Stories Through Space: The Mindstage Project

  • Michael Nitsche
  • Paul Richens
Conference paper

DOI: 10.1007/11944577_6

Part of the Lecture Notes in Computer Science book series (LNCS, volume 4326)
Cite this paper as:
Nitsche M., Richens P. (2006) Telling Stories Through Space: The Mindstage Project. In: Göbel S., Malkewitz R., Iurgel I. (eds) Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2006. Lecture Notes in Computer Science, vol 4326. Springer, Berlin, Heidelberg

Abstract

Mindstage is a real-time multi-user 3D virtual environment used to explore the relationships between a linear story and the virtual world in which it unfolds. The prototype uses as its narrative spine an illustrated lecture on film design by Christopher Hobbs. It provides a stage for interaction featuring a customized 3D environment based on this material, with the necessary actors and objects in it. The main design issues were mapping the linear talk onto the virtual space, and the implementation of various interactive features within it. We argue that a careful use of spatial design supports a degree of non-linear story-telling without compromising the core linear content.

Keywords

virtual space narrative educational architecture 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Michael Nitsche
    • 1
  • Paul Richens
    • 2
  1. 1.School of Literature, Communication & CultureGeorgia Institute of TechnologyAtlantaUSA
  2. 2.Paul Richens, Department of Architecture and Civil EngineeringUniversity of BathBathUK

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