International Conference on Technologies for Interactive Digital Storytelling and Entertainment

TIDSE 2006: Technologies for Interactive Digital Storytelling and Entertainment pp 187-192

Sharing Knowledge in Virtual Environments

  • Elsa Pecourt
Conference paper

DOI: 10.1007/11944577_19

Volume 4326 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Pecourt E. (2006) Sharing Knowledge in Virtual Environments. In: Göbel S., Malkewitz R., Iurgel I. (eds) Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2006. Lecture Notes in Computer Science, vol 4326. Springer, Berlin, Heidelberg

Abstract

We report on an effort to ease authoring of XML-based knowledge sources for interactive Virtual Reality (VR) environments by generating them semi-automatically from a common ontology. The generation process is done using XSL Transformations. The automatic generation of knowledge sources ensures consistency and completeness of the modeled entities, by avoiding typical errors that result from hand-crafting knowledge sources for big domains.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2006

Authors and Affiliations

  • Elsa Pecourt
    • 1
  1. 1.DFKI GmbHSaarbrückenGermany