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Sotamaa, O. (2005). Creative User-Centered Design Practices: Lessons from Game Cultures. In: Haddon, L., Mante, E., Sapio, B., Kommonen, KH., Fortunati, L., Kant, A. (eds) Everyday Innovators. Computer Supported Cooperative Work, vol 32. Springer, Dordrecht. https://doi.org/10.1007/1-4020-3872-0_7
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