Algorithmic Problem Solving Using Interactive Virtual Environment: A Case Study

  • Plerou P. Antonia
  • Panayiotis M. Vlamos
Conference paper

DOI: 10.1007/978-3-642-41013-0_45

Part of the Communications in Computer and Information Science book series (CCIS, volume 383)
Cite this paper as:
Antonia P.P., Vlamos P.M. (2013) Algorithmic Problem Solving Using Interactive Virtual Environment: A Case Study. In: Iliadis L., Papadopoulos H., Jayne C. (eds) Engineering Applications of Neural Networks. EANN 2013. Communications in Computer and Information Science, vol 383. Springer, Berlin, Heidelberg

Abstract

The evaluation of basic arithmetic algorithms has been until recently the core of mathematical tests in elementary and secondary education. However, it is necessary that students are able to understand, analyze and improve more complex algorithms in order to support further the study of mathematics and science. In this paper, a number of issues concerning algorithmic thinking are explored. In particular, a case study is proposed in order to compare the efficiency of the traditional algorithmic problem solving in relation to problem solving using interactive virtual environment. The findings suggest that when problem solving using interactive interface is used under conditions the results are more efficient comparing to the traditional way of algorithmic problem solving.

Keywords

Algorithmic thinking problem solving interactive virtual environment 

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Copyright information

© Springer-Verlag Berlin Heidelberg 2013

Authors and Affiliations

  • Plerou P. Antonia
    • 1
  • Panayiotis M. Vlamos
    • 1
  1. 1.Department of InformaticsIonian UniversityCorfuGreece

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