Human-Computer Interaction – INTERACT 2013

Volume 8118 of the series Lecture Notes in Computer Science pp 170-186

Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch

  • Jayson TurnerAffiliated withSchool of Computing and Communications, Lancaster University
  • , Jason AlexanderAffiliated withSchool of Computing and Communications, Lancaster University
  • , Andreas BullingAffiliated withPerceptual User Interfaces Group, Max Planck Institute for Informatics
  • , Dominik SchmidtAffiliated withThe Human Computer Interaction Lab, Hasso Plattner Institute
  • , Hans GellersenAffiliated withSchool of Computing and Communications, Lancaster University

* Final gross prices may vary according to local VAT.

Get Access


Previous work has validated the eyes and mobile input as a viable approach for pointing at, and selecting out of reach objects. This work presents Eye Pull, Eye Push, a novel interaction concept for content transfer between public and personal devices using gaze and touch. We present three techniques that enable this interaction: Eye Cut & Paste, Eye Drag & Drop, and Eye Summon & Cast. We outline and discuss several scenarios in which these techniques can be used. In a user study we found that participants responded well to the visual feedback provided by Eye Drag & Drop during object movement. In contrast, we found that although Eye Summon & Cast significantly improved performance, participants had difficulty coordinating their hands and eyes during interaction.


Eye-Based Interaction Mobile Cross-Device Content Transfer Interaction Techniques