Designing 3D Virtual World Platforms for E-Learning Services. New Frontiers of Organizational Training

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Abstract

The World Wide Web is, amongst the several different media available, the most global, interactive, and dynamic medium to share information. World wide web services were used in the last decade for e-learning applications, both in academic and business settings. E-learning services, provided through e-learning platforms, allow individuals to develop competences that might turn into organizational competences and eventually lead to competitive advantage. The development and usage of 3D virtual world platforms for e-learning services is an emerging phenomenon that challenges and enlarges the very idea of learning environment. Within this context this paper sheds light on this new frontier of e-learning services analyzing relevant literature on the application of 3D virtual world platforms in this context.