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Exploring the Role of Virtual Worlds in the Evolution of a Co-creation Design Culture

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Nordic Contributions in IS Research (SCIS 2011)

Part of the book series: Lecture Notes in Business Information Processing ((LNBIP,volume 86))

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Abstract

A culture of co-creation in the design of services and products has emerged in global societies based on the recent pervasiveness of social media. The concept of co-creation design constitutes that individual members of communities engage in and contribute to products and services creation, along with organizational members. A relatively recent type of social media platform has been the availability of virtual worlds for co-creation design. Virtual worlds offer a three dimensional, interactive, persistent virtual environment for social interaction and collaborative design of content. This paper explores the concept of co-creation design in social media. Further it examines what more can be done with virtual worlds and how these can contribute to the evolution of the co-creation design culture. Finally we outline research questions and suggest a methodological approach to the study of cocreation design in social virtual worlds.

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Molka-Danielsen, J. (2011). Exploring the Role of Virtual Worlds in the Evolution of a Co-creation Design Culture. In: Salmela, H., Sell, A. (eds) Nordic Contributions in IS Research. SCIS 2011. Lecture Notes in Business Information Processing, vol 86. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-22766-0_3

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  • DOI: https://doi.org/10.1007/978-3-642-22766-0_3

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-22765-3

  • Online ISBN: 978-3-642-22766-0

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