UCHPC 2010: Third Workshop on UnConventional High Performance Computing

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As the word “UnConventional” in the title suggests, the UCHPC workshop focuses on hardware or platforms used for HPC, which were not intended for HPC in the first place. Reasons could be raw computing power or especially low cost. Thus, UCHPC tries to capture solutions for HPC which are unconventional today but perhaps conventional tomorrow. For example, the computing power of platforms for games recently raised rapidly. This motivated the use of GPUs for computing (GPGPU), or building computational grids from game consoles. Other examples for “unconventional” hardware would be embedded, low-power processors, FPGAs or DSPs. Only imagination sets the limit for their usage for HPC. The goal of the workshop is to present latest research in how hardware and software (yet) unconventional for HPC is or can be used to reach goals such as best performance per watt. UCHPC also covers according programming models, compiler techniques, and tools.