European Conference on Artificial Life

ECAL 2009: Advances in Artificial Life. Darwin Meets von Neumann pp 450-457

Evolving Group Coordination in an N-Player Game

  • Enda Barrett
  • Enda Howley
  • Jim Duggan
Conference paper

DOI: 10.1007/978-3-642-21283-3_56

Volume 5777 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Barrett E., Howley E., Duggan J. (2011) Evolving Group Coordination in an N-Player Game. In: Kampis G., Karsai I., Szathmáry E. (eds) Advances in Artificial Life. Darwin Meets von Neumann. ECAL 2009. Lecture Notes in Computer Science, vol 5777. Springer, Berlin, Heidelberg

Abstract

The evolution of coordination is an important consideration in living systems. Throughout the natural world examples of coordination can be found. These include fish schooling, birds flocking and animals hunting in packs. This paper examines the issue of coordination and how groups can coordinate their actions in a competitive setting. A number of existing game theoretic representations of coordination have been proposed. Much of the existing research has studied two player coordination games. This paper will investigate the emergence of coordination through an n-player game. The use of signalling, communication and norms is common when attempting to address the topic of coordination, yet in this paper we will not apply any of these approaches. This paper investigates the effect of group structures on the evolution of coordination in a population of self interested individuals. The results will demonstrate the importance of these group structures when attempting to evolve coordinated actions.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Enda Barrett
    • 1
  • Enda Howley
    • 1
  • Jim Duggan
    • 1
  1. 1.Department Of Information TechnologyNational University Of IrelandGalwayIreland