Scenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning

  • Shannon Kennedy-Clark
  • Michael J. Jacobson
  • Peter Reimann
Conference paper

DOI: 10.1007/978-3-642-16020-2_28

Part of the Lecture Notes in Computer Science book series (LNCS, volume 6383)
Cite this paper as:
Kennedy-Clark S., Jacobson M.J., Reimann P. (2010) Scenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning. In: Wolpers M., Kirschner P.A., Scheffel M., Lindstaedt S., Dimitrova V. (eds) Sustaining TEL: From Innovation to Learning and Practice. EC-TEL 2010. Lecture Notes in Computer Science, vol 6383. Springer, Berlin, Heidelberg

Abstract

The purpose of this paper is provide an overview of a study designed to investigate the impact of structure on learning activities designed for developing scientific inquiry skills in a scenario-based multi-user virtual environment. The research will compare the results of participants exposed to high-structure and low-structure initial activities. Participants will be 150 year nine high school students who will be studying inquiry learning as part of their set curriculum. Students will complete pre, mid and posttests. The research will focus on the use of Virtual Singapura, a scenario-based multi-user environment, in a classroom environment.

Keywords

Multi-user virtual environment productive failure scenario-based learning inquiry learning learning theories 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Shannon Kennedy-Clark
    • 1
  • Michael J. Jacobson
    • 1
  • Peter Reimann
    • 1
  1. 1.Centre for Research on Computer Supported Learning and Cognition, Faculty of Education and Social WorkUniversity of SydneySydneyAustralia

Personalised recommendations