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Sustaining TEL: From Innovation to Learning and Practice

Volume 6383 of the series Lecture Notes in Computer Science pp 402-407

Scenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning

  • Shannon Kennedy-ClarkAffiliated withCarnegie Mellon UniversityCentre for Research on Computer Supported Learning and Cognition, Faculty of Education and Social Work, University of Sydney
  • , Michael J. JacobsonAffiliated withCarnegie Mellon UniversityCentre for Research on Computer Supported Learning and Cognition, Faculty of Education and Social Work, University of Sydney
  • , Peter ReimannAffiliated withCarnegie Mellon UniversityCentre for Research on Computer Supported Learning and Cognition, Faculty of Education and Social Work, University of Sydney

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Abstract

The purpose of this paper is provide an overview of a study designed to investigate the impact of structure on learning activities designed for developing scientific inquiry skills in a scenario-based multi-user virtual environment. The research will compare the results of participants exposed to high-structure and low-structure initial activities. Participants will be 150 year nine high school students who will be studying inquiry learning as part of their set curriculum. Students will complete pre, mid and posttests. The research will focus on the use of Virtual Singapura, a scenario-based multi-user environment, in a classroom environment.

Keywords

Multi-user virtual environment productive failure scenario-based learning inquiry learning learning theories