Phantasmagoria: Composing Interactive Content for the humanaquarium

  • Robyn Taylor
  • Guy Schofield
  • John Shearer
  • Pierre Boulanger
  • Jayne Wallace
  • Patrick Olivier
Conference paper

DOI: 10.1007/978-3-642-13544-6_28

Part of the Lecture Notes in Computer Science book series (LNCS, volume 6133)
Cite this paper as:
Taylor R., Schofield G., Shearer J., Boulanger P., Wallace J., Olivier P. (2010) Phantasmagoria: Composing Interactive Content for the humanaquarium. In: Taylor R., Boulanger P., Krüger A., Olivier P. (eds) Smart Graphics. SG 2010. Lecture Notes in Computer Science, vol 6133. Springer, Berlin, Heidelberg

Abstract

humanaquarium is a mobile performance space which draws upon the traditions of busking and street performance to engage audiences in collaborative, creative play. We describe how the conceptual and physical nature of the performance space affected the way we composed the audio/visual performance content in Phantasmagoria, an interactive art piece built for the humanaquarium environment.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Robyn Taylor
    • 1
  • Guy Schofield
    • 2
  • John Shearer
    • 2
  • Pierre Boulanger
    • 1
  • Jayne Wallace
    • 2
  • Patrick Olivier
    • 2
  1. 1.Advanced Man-Machine Interface LaboratoryUniversity of AlbertaEdmontonCanada
  2. 2.Department of Computing ScienceNewcastle University, Newcastle upon TyneUK

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