An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games

  • Carlos León
  • Federico Peinado
  • Álvaro Navarro
  • Héctor Cortiguera
Conference paper

DOI: 10.1007/978-3-540-89454-4_39

Volume 5334 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
León C., Peinado F., Navarro Á., Cortiguera H. (2008) An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games. In: Spierling U., Szilas N. (eds) Interactive Storytelling. ICIDS 2008. Lecture Notes in Computer Science, vol 5334. Springer, Berlin, Heidelberg

Abstract

Role-Playing Game Mastering is one of the most cited examples of “ordinary life Interactive Storytelling” in scientific literature. There are some computer interfaces for game mastering, but most of them are designed as part of the toolkits that are used to control low-level events of specific videogame engines. In this paper a more abstract application has been developed, an intelligent graphic interface that allows human Game Masters to direct stories in virtual environments from a more comfortable and narration-oriented point of view.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Carlos León
    • 1
  • Federico Peinado
    • 1
  • Álvaro Navarro
    • 1
  • Héctor Cortiguera
    • 1
  1. 1.Departamento de Ingeniería del Software e Inteligencia ArtificialUniversidad Complutense de MadridSpain