Date: 26 Dec 2008

Depth Map Generation for 3-D TV: Importance of Edge and Boundary Information

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Introduction

As an ongoing and natural development, it is reasonable to regard stereoscopic three-dimensional television (3-D TV) as the next desirable milepost beyond high-definition television (HDTV). This direction of development is evidenced by the increasing number of scientific and engineering conferences held each year on 3-D TV and related technologies. At the same time, we see that industry, academia, and standard organizations have launched major research and standardization initiatives, such as the 3-D Consortium in Japan [1], the European IST research project ATTEST [2, 3] and the JVT/MVC (MPEG-3-D) standardization effort [4, 5].

Three-dimensional television is desirable not only because it can enhance perceived depth, but also because it promises to increase the feeling of presence and realism in television viewing [6, 7]. These attributes can heighten the entertainment value of the television medium, thereby attracting larger audiences and increasing revenues. Despite these