RoboCup 2000: Robot Soccer World Cup IV

Volume 2019 of the series Lecture Notes in Computer Science pp 587-590


The Dutch Team

  • Pieter JonkerAffiliated withApplied Physics Department, Delft University of Technology
  • , Will van GeestAffiliated withElectrical Engineering Department, Delft University of Technology
  • , Frans GroenAffiliated withComputer Science Department, University of Amsterdam

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This paper describes the layered and modular hard- and software architecture of autonomously soccer playing robots used in The Dutch Team. The schemes of the hard and software architectures are presented and the software functional modules are described with their relations and interfaces. With this software architecture we attempted to merge the distributed computing aspect of real-world intelligent autonomous robots, with the client-server approach of the soccer simulator.