RoboCup 2000: Robot Soccer World Cup IV

Volume 2019 of the series Lecture Notes in Computer Science pp 303-308


The Statistics Proxy Server

  • Ian FrankAffiliated withComplex Games Lab, ETL
  • , Kumiko Tanaka-IshiiAffiliated withTokyo University
  • , Katsuto AraiAffiliated withChiba University
  • , Hitoshi MatsubaraAffiliated withFuture University

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We present a real-time statistical analysis tool for soccer. This system is designed to promote the advancement of RoboCup by facilitating fundamental research on issues such as learning and team evaluation and assessment. Analysis of a game is carried out by a central server, to which clients can connect to request data. We describe the operation of the system and give examples of its potential applications.