International Conference on Virtual Storytelling

ICVS 2005: Virtual Storytelling. Using Virtual Reality Technologies for Storytelling pp 73-76

Generating Verbal and Nonverbal Utterances for Virtual Characters

  • Benjamin Kempe
  • Norbert Pfleger
  • Markus Löckelt
Conference paper

DOI: 10.1007/11590361_8

Volume 3805 of the book series Lecture Notes in Computer Science (LNCS)
Cite this paper as:
Kempe B., Pfleger N., Löckelt M. (2005) Generating Verbal and Nonverbal Utterances for Virtual Characters. In: Subsol G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg

Abstract

We introduce an approach to multimodal generation of verbal and nonverbal contributions for virtual characters in a multiparty dialogue scenario. This approach addresses issues of turn-taking, is able to synchronize the different modalities in real-time, and supports fixed utterances as well as utterances that are assembled by a full-fledged tree-based text generation algorithm. The system is implemented in a first version as part of the second VirtualHuman demonstrator.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2005

Authors and Affiliations

  • Benjamin Kempe
    • 1
  • Norbert Pfleger
    • 1
  • Markus Löckelt
    • 1
  1. 1.DFKI GmbHSaarbrückenGermany