Intelligent Technologies for Interactive Entertainment

Volume 3814 of the series Lecture Notes in Computer Science pp 267-271

Getting the Story Right: Making Computer-Generated Stories More Entertaining

  • K. OinonenAffiliated withUniversity of Twente
  • , M. TheuneAffiliated withUniversity of Twente
  • , A. NijholtAffiliated withUniversity of Twente
  • , D. HeylenAffiliated withUniversity of Twente

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In this paper we describe our efforts to increase the entertainment value of the stories generated by our story generation system, the Virtual Storyteller, at the levels of plot creation, discourse generation and spoken language presentation. We also discuss the construction of a story database that will enable our system to learn from previous stories and user feedback, to create better and more entertaining stories.