Abstract
User models have been defined since the ’80s, mainly for the purpose of building context-based, user-adaptive applications. However, the advent of social networked media, serious games, and crowdsourcing platforms calls for a more pervasive notion of user model, capable of representing the multiple facets of a social user, including his social ties, capabilities, activity history, and topical affinities. In this paper, we overview several user models proposed recently to address the platform-independent representation of users embedded in a social context, and discuss the features of the CUbRIK user model, which is designed to support multi-platform human computation applications where users are called as collaborators in the resolution of complex tasks found in the multimedia information retrieval field.
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Karam, R., Fraternali, P., Bozzon, A., Galli, L. (2012). Modeling End-Users as Contributors in Human Computation Applications. In: Abelló, A., Bellatreche, L., Benatallah, B. (eds) Model and Data Engineering. MEDI 2012. Lecture Notes in Computer Science, vol 7602. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33609-6_3
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DOI: https://doi.org/10.1007/978-3-642-33609-6_3
Publisher Name: Springer, Berlin, Heidelberg
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