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Typed versus Spoken Conversations in a Multi-party Epistemic Game

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Book cover Artificial Intelligence in Education (AIED 2011)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6738))

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Abstract

Multi-party chat is a standard feature of popular online games and is increasingly available in collaborative learning environments. This paper addresses the differences between spoken and typed conversations as high school students interacted with the epistemic game Urban Science. Coh-Metrix analyses showed that speech was associated with narrativity and cohesion whereas typed input was associated with syntactic simplicity and word concreteness. These findings suggest that the modality in group communication should be considered.

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© 2011 Springer-Verlag Berlin Heidelberg

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Morgan, B., Burkett, C., Bagley, E., Graesser, A. (2011). Typed versus Spoken Conversations in a Multi-party Epistemic Game. In: Biswas, G., Bull, S., Kay, J., Mitrovic, A. (eds) Artificial Intelligence in Education. AIED 2011. Lecture Notes in Computer Science(), vol 6738. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21869-9_86

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  • DOI: https://doi.org/10.1007/978-3-642-21869-9_86

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-21868-2

  • Online ISBN: 978-3-642-21869-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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