Skip to main content

Evaluating the Next Generation of Multimedia Software

  • Chapter
New Directions in Intelligent Interactive Multimedia

Part of the book series: Studies in Computational Intelligence ((SCI,volume 142))

  • 918 Accesses

Abstract

Developing new multimedia, software applications is a particularly fascinating but challenging task, depending, as it does, on the thorough evaluation of new concepts and prototypes. As complexity and choice increases exponentially, future development will be increasingly challenging for emerging, intelligent, multimedia and virtual reality applications, including Web 3D. In the past, we have been able to rely on generic evaluative heuristics. But are they generalisable to the newer generations of software? In this study, participants saw demonstrations of two interactive, virtual reality, multimedia applications, namely Second Life and 3d mailbox. They used them to generate questionnaires to capture those key aspects of such applications that were important to them. They did not find it difficult to generate questions grounded in their own experience. The resulting items turned out to be validated by significant levels of internal consistency across dependent variables. Surprisingly, however, the new heuristics bore little resemblance to traditional or current, cognitive items. The overwhelming influence was that of the immersive impact of such applications rather than standard design issues or cognitive user factors. Clearly, new software innovations require equally new innovations in evaluation techniques in general and context specific heuristics in particular, but we do not yet have a conceptual foundation upon which to base them.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Adams, R.: Universal access through client-centred cognitive assessment and personality. In: Stary, C., Stephanidis, C. (eds.) UI4ALL 2004. LNCS, vol. 3196, pp. 3–15. Springer, Heidelberg (2004)

    Google Scholar 

  2. Adams, R.: Decision and stress: cognition and e-accessibility the information workplace. Univ. Access Inf. Soc. 5, 363–379 (2007)

    Article  Google Scholar 

  3. Adams, R., Langdon, P., Clarkson, P.J.: A systematic basis for developing cognitive assessment methods for assistive technology. In: Keates, S., Langdon, P., Clarkson, P.J., Robinson, P. (eds.) Universal Access and Assistive Technology, pp. 53–62. Springer, London (2002)

    Google Scholar 

  4. Adams, R., Langdon, P.: Principles and concepts for information and communication technology design. Journal of Visual Impairment and Blindness 97, 602–611 (2003)

    Google Scholar 

  5. Adams, R., Smith, S.: Paradigms, technology and demand characteristics for universal access: can we treat different technologies the same? In: HCII 2005 UAHCI Proceedings (2005)

    Google Scholar 

  6. Bach, J.: Heuristics of Software Testability Viewed 31/01/08 (2003), http://www.satisfice.com/tools/testable.pdf

  7. Clermont, M.: Heuristics for the automatic identification of irregularities in spreadsheets. ACM SIGSOFT Software Engineering Notes 30, 1–6 (2005)

    Google Scholar 

  8. Gallant, L.M., Boone, G.M., Heap, A.: Five heuristics for designing and evaluating web-based communities. First Monday, 3, 1–12 (2007)

    Google Scholar 

  9. Hamming, R.V.: One man’s view of computer science. 1968 ACM Turing Lecture. Journal of the ACM (JACM) 16, 3–12 (1969)

    Article  Google Scholar 

  10. Jeffries, R., Desurvire, H.: Usability testing vs. heuristic evaluation: was there a contest? ACM SIGCHI Bulletin 24, 39–41 (1992)

    Article  Google Scholar 

  11. Nielsen, J., Mack, R.L.: Usability Inspection Methods. John Wiley & Sons, New York (1994)

    Google Scholar 

  12. Molich, R., Nielsen, J.: Improving a human-computer dialogue. Communications of the ACM 33(3), 338–348 (1990)

    Article  Google Scholar 

  13. Siegel, S.: Nonparametric statistics for the behavioral sciences. McGraw-Hill, New York (1956)

    MATH  Google Scholar 

  14. Simon, B., Anderson, R., Hoyer, C., Su, J.: Preliminary Experiences with a Tablet PC Based System to Support Active Learning in Computer Science Courses. In: ITiCSE 2004: Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education (2004)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

George A. Tsihrintzis Maria Virvou Robert J. Howlett Lakhmi C. Jain

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Adams, R. (2008). Evaluating the Next Generation of Multimedia Software. In: Tsihrintzis, G.A., Virvou, M., Howlett, R.J., Jain, L.C. (eds) New Directions in Intelligent Interactive Multimedia. Studies in Computational Intelligence, vol 142. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68127-4_62

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-68127-4_62

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-68126-7

  • Online ISBN: 978-3-540-68127-4

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics