Skip to main content
Book cover

Advanced Computational Intelligence Paradigms in Healthcare 6

Virtual Reality in Psychotherapy, Rehabilitation, and Assessment

  • Book
  • © 2011

Overview

  • Recent research on Virtual Reality in Psychotherapy, Rehabilitation, and Assessment
  • Presents Computational Intelligence Paradigms in Healthcare
  • Written by leading experts in the field

Part of the book series: Studies in Computational Intelligence (SCI, volume 337)

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (13 chapters)

  1. Virtual Reality in Psychotherapy, Rehabilitation, and Neurological Assessment

  2. Part 1: Virtual Reality and Psychotherapy

  3. Part 2: Virtual Reality and Rehabilitation

  4. Part 3: Virtual Reality and Assessment

Keywords

About this book

This volume presents the latest research in Virtual Reality (VR), as it is being applied in psychotherapy, rehabilitation, and the analysis of behaviour for neurological assessment. This book will be of value to anyone already in the field and to those who are interested in the development of VR systems for therapeutic purposes. The contents include:

·         The latest literature reviews on VR in psychotherapy, psychological wellbeing, and rehabilitation

·         VR and cognitive behavior therapy

·         Increasing presence in VR for effective exposure therapy and treatment of anxiety disorders

·         VR military training for managing combat stress and preventing post traumatic stress

·         VR, mixed reality systems, and games for stroke rehabilitation

·         VR systems for improving vision in children with amblyopia

·         Therapeutic play in virtual environments

·        Healing potential of online virtual worlds such as Second Life

·         Neuropsychological assessment using virtual environments

·         Detailed accounts on how VR systems are designed, implemented, and best evaluated

·         Discussions of limitations, problems, and ethical concerns using VR in mental and physical therapy

Editors and Affiliations

  • Computer Information Systems, Missouri State University, Springfield, USA

    Sheryl Brahnam

  • Knowledge-based Engineering, University of South Australia, South Australia, Australia

    Lakhmi C. Jain

Bibliographic Information

Publish with us