Virtual Storytelling. Using Virtual RealityTechnologies for Storytelling

Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003. Proceedings

  • Olivier Balet
  • Gérard Subsol
  • Patrice Torguet
Conference proceedings ICVS 2003

DOI: 10.1007/b94275

Part of the Lecture Notes in Computer Science book series (LNCS, volume 2897)

Table of contents (30 papers)

  1. Front Matter
  2. Real-Time Technologies

    1. Front Matter
      Pages 1-1
    2. Seizing Power: Shaders and Storytellers
      Kevin Björke
      Pages 3-11
    3. Real-Time Lighting Design for Interactive Narrative
      Magy Seif El-Nasr, Ian Horswill
      Pages 12-20
    4. Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform
      Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno
      Pages 21-29
    5. A Cinematography System for Virtual Storytelling
      Nicolas Courty, Fabrice Lamarche, Stéphane Donikian, Éric Marchand
      Pages 30-34
  3. Narrativity and Authoring

    1. Front Matter
      Pages 35-35
    2. Authoring Highly Generative Interactive Drama
      Nicolas Szilas, Olivier Marty, Jean-Hugues Réty
      Pages 37-46
    3. Managing Authorship in Plot Conduction
      Daniel Sobral, Isabel Machado, Ana Paiva
      Pages 57-64
    4. Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas
      Barry G. Silverman, Michael Johns, Ransom Weaver, Joshua Mosley
      Pages 65-73
    5. From the Necessity of Film Closure to Inherent VR Wideness
      Nelson Zagalo, Vasco Branco, Anthony Barker
      Pages 74-77
    6. Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors
      Sandrine Darcy, Julie Dudgdale, Mehdi El Jed, Nico Pallamin, Bernard Pavard
      Pages 78-81
  4. Mediation and Interface

    1. Front Matter
      Pages 83-83
    2. Stories in Space: The Concept of the Story Map
      Michael Nitsche, Maureen Thomas
      Pages 85-93
    3. Mediating Action and Background Music
      Pietro Casella, Ana Paiva
      Pages 94-101
    4. The Effects of Mediation in a Storytelling Virtual Environment
      Sarah Brown, Ilda Ladeira, Cara Winterbottom, Edwin Blake
      Pages 102-111
    5. Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment
      Stanislav Roudavski, François Penz
      Pages 112-115
    6. Beyond Human, Avatar as Multimedia Expression
      Ron Broglio, Stephen Guynup
      Pages 120-123

About these proceedings


3D Multimedia animated characters animation interactive narrative interactive storytelling lifelike characters mixed reality robotic actors story authoring video games virtual environments virtual humans virtual reality visualization

Editors and affiliations

  • Olivier Balet
    • 1
  • Gérard Subsol
    • 2
  • Patrice Torguet
    • 3
  1. 1.Virtual Reality and Simulation DepartmentCS Systèmes d’InformationToulouse Cedex 5France
  2. 2.Université de Perpignan, LTSPerpignan CedexFrance
  3. 3.IRIT - Computer Graphics and Virtual Reality GroupToulouse Cedex

Bibliographic information

  • Copyright Information Springer-Verlag Berlin Heidelberg 2003
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Springer Book Archive
  • Print ISBN 978-3-540-20535-7
  • Online ISBN 978-3-540-40014-1
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349