2005

Computer Graphics and Geometric Modeling

Implementation and Algorithms

Authors:

ISBN: 978-1-85233-818-3 (Print) 978-1-84628-108-2 (Online)

Table of contents (22 chapters)

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  1. Basic Computer Graphics

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      Book Chapter

      Pages 3-21

      Introduction

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      Book Chapter

      Pages 22-68

      Raster Algorithms

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      Book Chapter

      Pages 69-110

      Clipping

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      Book Chapter

      Pages 111-155

      Transformations and the Graphics Pipeline

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      Book Chapter

      Pages 156-226

      Approaches to Geometric Modeling

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      Book Chapter

      Pages 227-263

      Basic Geometric Modeling Tools

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      Book Chapter

      Pages 264-293

      Visible Surface Algorithms

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      Book Chapter

      Pages 294-307

      Color

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      Book Chapter

      Pages 308-336

      Illumination and Shading

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      Book Chapter

      Pages 337-369

      Rendering Techniques

  2. Geometric Modeling Topics

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      Book Chapter

      Pages 373-471

      Curves in Computer Graphics

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      Book Chapter

      Pages 472-536

      Surfaces in Computer Graphics

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      Book Chapter

      Pages 537-581

      Intersection Algorithms

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      Book Chapter

      Pages 582-648

      Global Geometric Modeling Topics

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      Book Chapter

      Pages 649-683

      Local Geometric Modeling Topics

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      Book Chapter

      Pages 684-693

      Intrinsic Geometric Modeling

  3. More on Special Computer Graphics Topics

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      Book Chapter

      Pages 697-725

      Computational Geometry Topics

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      Book Chapter

      Pages 726-744

      Interval Analysis

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      Book Chapter

      Pages 745-754

      The Finite Element Method

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      Book Chapter

      Pages 755-766

      Quaternions

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