Book Volume 7648 2012

Interactive Storytelling

5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings

ISBN: 978-3-642-34850-1 (Print) 978-3-642-34851-8 (Online)

Table of contents (23 chapters)

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  1. Front Matter

    Pages -

  2. Theory and Aesthetics

    1. Chapter

      Pages 1-17

      Suspending Virtual Disbelief: A Perspective on Narrative Coherence

    2. Chapter

      Pages 18-29

      Four Quantitative Metrics Describing Narrative Conflict

    3. Chapter

      Pages 30-41

      The Expressive Space of IDS-as-Art

    4. Chapter

      Pages 42-47

      Aporia – Exploring Continuation Desire in a Game Focused on Environmental Storytelling

  3. Authoring Tools and Applications

    1. Chapter

      Pages 48-59

      Digital Interactive Narrative Tools for Facilitating Communication with Children during Counseling: A Case for Audiology

    2. Chapter

      Pages 60-71

      Who Poisoned Hugh? - The STAR Framework: Integrating Learning Objectives with Storytelling

    3. Chapter

      Pages 72-83

      Structural Writing, a Design Principle for Interactive Drama

    4. Chapter

      Pages 84-95

      Genres, Structures and Strategies in Interactive Digital Narratives – Analyzing a Body of Works Created in ASAPS

  4. Evaluation and User Experience Reports

    1. Chapter

      Pages 96-101

      Project Aporia – An Exploration of Narrative Understanding of Environmental Storytelling in an Open World Scenario

    2. Chapter

      Pages 102-113

      Coffee Tables and Cryo Chambers: A Comparison of User Experience and Diegetic Time between Traditional and Virtual Environment-Based Roleplaying Game Scenarios

    3. Chapter

      Pages 114-125

      Achieving the Illusion of Agency

    4. Chapter

      Pages 126-131

      Designing an Interdisciplinary User Evaluation for the Riu Computational Narrative System

  5. Virtual Characters and Agents

    1. Chapter

      Pages 132-143

      Distributed Drama Management: Beyond Double Appraisal in Emergent Narrative

    2. Chapter

      Pages 144-149

      Backstory Authoring for Affective Agents

    3. Chapter

      Pages 150-161

      Emotional Appraisal of Moral Dilemma in Characters

    4. Chapter

      Pages 162-173

      Laugh To Me! Implementing Emotional Escalation on Autonomous Agents for Creating a Comic Sketch

  6. New Storytelling Modes

    1. Chapter

      Pages 174-182

      3D Simulated Interactive Drama for Teenagers Coping with a Traumatic Brain Injury in a Parent

    2. Chapter

      Pages 183-195

      Interactive Video Stories from User Generated Content: A School Concert Use Case

    3. Chapter

      Pages 196-201

      Exploring Body Language as Narrative Interface

    4. Chapter

      Pages 202-213

      Reading Again for the First Time: A Model of Rereading in Interactive Stories

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