Advances in Web-Based Learning - ICWL 2012

11th International Conference, Sinaia, Romania, September 2-4, 2012. Proceedings

Editors:

ISBN: 978-3-642-33641-6 (Print) 978-3-642-33642-3 (Online)

Table of contents (38 chapters)

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  1. Front Matter

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  2. Computer Supported Collaborative Learning, Web 2.0 and Social Learning Environments

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      An Approach to Exploit Social Bookmarking to Improve Formal Language Learning

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      Pages 11-20

      Perceived Support in E-Collaborative Learning: An Exploratory Study Which Make Use of Synchronous and Asynchronous Online-Teaching Approaches

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      Pages 21-30

      How to Get Around with Wikis in Teaching

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      Pages 31-40

      Wiki – A Useful Tool to Fight Classroom Cheating?

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      Pages 41-50

      Project-Based Learning with eMUSE

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      Pages 51-60

      Annotation Tool for Enhancing E-Learning Courses

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      Pages 61-68

      Teaching Culture as Social Constructivism

  3. Personal Learning Environments

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      Pages 69-78

      From LMS to PLE: A Step Forward through OpenSocial Apps in Moodle

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      Pages 79-88

      A Mashup Recommender for Creating Personal Learning Environments

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      Pages 89-98

      A Federated Recommender System for Online Learning Environments

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      Pages 99-108

      Trust and Security Issues in Cloud-Based Learning and Management

  4. Learning Objects’ Management and Ontologies

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      Pages 109-119

      Slicepedia: Towards Long Tail Resource Production through Open Corpus Reuse

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      Pages 120-131

      Learning Path Construction Based on Association Link Network

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      Pages 132-141

      Discovering Hierarchical Relationships in Educational Content

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      Pages 142-151

      An Evaluation Methodology for C-FOAM Applied to Web-Based Learning

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      Pages 152-159

      Modeling the Knowledge Domain of the Java Programming Language as an Ontology

  5. Game-Based Learning

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      Pages 160-169

      Towards Universal Game Development in Education

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      Pages 170-179

      Towards Social Learning Games

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      Pages 180-189

      Computer Games and English Language Learning

  6. Personalized and Adaptive Learning

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      Pages 190-199

      AMASE: A Framework for Composing Adaptive and Personalised Learning Activities on the Web

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