Intelligent Virtual Agents

9th International Conference, IVA 2009 Amsterdam, The Netherlands, September 14-16, 2009 Proceedings

  • Zsófia Ruttkay
  • Michael Kipp
  • Anton Nijholt
  • Hannes Högni Vilhjálmsson
Conference proceedings IVA 2009

DOI: 10.1007/978-3-642-04380-2

Part of the Lecture Notes in Computer Science book series (LNCS, volume 5773)

Table of contents (94 papers)

  1. Front Matter
  2. Keynote Talks

  3. Personality and Memory

    1. Engagement vs. Deceit: Virtual Humans with Human Autobiographies
      Timothy Bickmore, Daniel Schulman, Langxuan Yin
      Pages 6-19
    2. A Socially-Aware Memory for Companion Agents
      Mei Yii Lim, Ruth Aylett, Wan Ching Ho, Sibylle Enz, Patricia Vargas
      Pages 20-26
    3. A Model of Personality and Emotional Traits
      Margaret McRorie, Ian Sneddon, Etienne de Sevin, Elisabetta Bevacqua, Catherine Pelachaud
      Pages 27-33
    4. BDI-Based Development of Virtual Characters with a Theory of Mind
      Michal P. Sindlar, Mehdi M. Dastani, John-Jules Ch. Meyer
      Pages 34-41
    5. How Do Place and Objects Combine? “What-Where” Memory for Human-Like Agents
      Cyril Brom, Tomáš Korenko, Jiří Lukavský
      Pages 42-48
    6. Authoring Behaviour for Characters in Games Reusing Abstracted Plan Traces
      Antonio A. Sánchez-Ruiz, David Llansó, Marco Antonio Gómez-Martín, Pedro A. González-Calero
      Pages 56-62
  4. Gesture and Bodily Behavior

    1. A Groovy Virtual Drumming Agent
      Axel Tidemann, Pinar Öztürk, Yiannis Demiris
      Pages 104-117
    2. Motion Synthesis Using Style-Editable Inverse Kinematics
      Gengdai Liu, Zhigeng Pan, Ling Li
      Pages 118-124
    3. Methodologies for the User Evaluation of the Motion of Virtual Humans
      Sander E. M. Jansen, Herwin van Welbergen
      Pages 125-131
  5. Evaluation

    1. A Study into Preferred Explanations of Virtual Agent Behavior
      Maaike Harbers, Karel van den Bosch, John-Jules Ch. Meyer
      Pages 132-145
    2. Evaluating Adaptive Feedback in an Educational Computer Game
      Cristina Conati, Micheline Manske
      Pages 146-158
    3. Media Equation Revisited: Do Users Show Polite Reactions towards an Embodied Agent?
      Laura Hoffmann, Nicole C. Krämer, Anh Lam-chi, Stefan Kopp
      Pages 159-165

About these proceedings

Introduction

This book constitutes the refereed proceedings of the 9th International Conference on Intelligent Virtual Agents, IVA 2009, held in Amsterdam, The Netherlands, in September 2009.

The 19 revised full papers and 30 revised short papers presented together with 35 poster papers, three keynote talks, and 7 GALA papers were carefully reviewed and selected from 104 submissions. The papers are organized in topical sections on personality and memory, gesture and bodily behavior, evaluation, facial expression and gaze, culture, affect and empathy, agents in virtual worlds and games, tools and motion capture, and speech and dialogue.

Keywords

3D modeling BDI agents Intelligent Virtual Agents affective computing agents animation systems avatar behavior description constrained optimization education emotion emotional agents facial animation human-computer interaction intelligent agents

Editors and affiliations

  • Zsófia Ruttkay
    • 1
  • Michael Kipp
    • 2
  • Anton Nijholt
    • 3
  • Hannes Högni Vilhjálmsson
    • 4
  1. 1.Human Media Interaction (HMI)University of Twente, EWI (Zilverling)EnschedeThe Netherlands
  2. 2.Deutsches Forschungszentrum für künstliche Intelligenz (DFKI)SaarbrückenGermany
  3. 3.Human Media Interaction Group,Dept. of Computer ScienceUniversity of TwenteEnschedeThe Netherlands
  4. 4.Center for Analysis and Design of Intelligent Agents, CADIA, School of Computer ScienceReykjavik UniversityReykjavikIceland

Bibliographic information

  • Copyright Information Springer Berlin Heidelberg 2009
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-642-04379-6
  • Online ISBN 978-3-642-04380-2
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349