Internationalization, Design and Global Development

Third International Conference, IDGD 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings

Editors:

ISBN: 978-3-642-02766-6 (Print) 978-3-642-02767-3 (Online)

Table of contents (57 chapters)

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  1. Front Matter

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  2. Cross-Cultural User Interface Design

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      Pages 1-1

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      Pages 3-12

      Identifying and Measuring Cultural Differences in Cross-Cultural User-Interface Design

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      Pages 13-18

      Cross Cultural Computer Gaming

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      Pages 19-28

      This Is Who I Am and This Is What I Do: Demystifying the Process of Designing Culturally Authentic Technology

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      Pages 29-38

      Cultural Dimensions in User Preferences and Behaviors of Mobile Phones and Interpretation of National Cultural Differences

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      Pages 39-48

      Culture and Co-experience: Cultural Variation of User Experience in Social Interaction and Its Implications for Interaction Design

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      Pages 49-58

      Cultural Aspect of Interaction Design beyond Human-Computer Interaction

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      Pages 59-68

      Cross-Cultural Analysis of Social Network Services in Japan, Korea, and the USA

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      Pages 69-78

      Cross-Culture and Website Design: Cultural Movements and Settled Cultural Variables

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      Pages 79-88

      Cross-Cultural Design and Evaluation of the Apple iPhone

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      Pages 89-98

      Cross-Cultural Understanding of the Dual Structure of Metaphorical Icons: An Explorative Study with French and Turkish Users on an E-Learning Site

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      Pages 99-107

      Cultural Representation for Multi-culture Interaction Design

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      Pages 108-116

      Designing for a Dialogic View of Interpretation in Cross-Cultural IT Design

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      Pages 117-126

      Exploring Cultural Context Using the Contextual Scenario Framework

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      Pages 127-134

      Attention to Effects of Different Cross-Cultural Levels in User Research Method’s Interface: Discipline or Nationality – Which Has Stronger Force?

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      Pages 135-144

      A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction

  3. Culture, Community, Collaboration and Learning

    1. Front Matter

      Pages 145-145

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      Pages 147-155

      The Use of Hypertext as a Vocabulary Acquisition Strategy for English as Second Language Learners

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      Pages 156-163

      A Systematic Review of Technologies Designed to Improve and Assist Cognitive Decline for Both the Current and Future Aging Populations

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      Pages 164-172

      Developers and Moderators: Observations in the Co-development of an Online Social Space

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      Pages 173-179

      Anthropomorphic Systems: An Approach for Categorization

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      Pages 180-186

      Cyber Society and Cooperative Cyber Defence

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