Transdisciplinary Digital Art. Sound, Vision and the New Screen

Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers

Editors:

ISBN: 978-3-540-79485-1 (Print) 978-3-540-79486-8 (Online)

Table of contents (38 chapters)

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  1. Front Matter

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  2. Introduction: Why Transdisciplinary Digital Art?

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      Pages 1-2

      Introduction: Why Transdisciplinary Digital Art?

  3. I Philosophies of the Digital

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      Pages 3-3

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      Pages 5-14

      The Ethics of Aesthetics

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      Pages 15-25

      Ethical and Activist Considerations of the Technological Artwork

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      Pages 26-32

      DIY: The Militant Embrace of Technology

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      Pages 33-45

      Tuning in Rorschach Maps

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      Pages 46-59

      Body Degree Zero Anatomy of an Interactive Performance

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      Pages 60-70

      Artificial, Natural, Historical

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      Pages 71-79

      The Colour of Time (God Is a Lobster and Other Forbidden Bodies)

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      Pages 80-97

      Behind the Screen: Installations from the Interactive Future

  4. II Digital Literacies

    1. Front Matter

      Pages 99-99

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      Pages 101-109

      Transliteracy and New Media

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      Pages 110-119

      Digital Archiving and "The New Screen"

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      Pages 120-126

      Digital Fiction: From the Page to the Screen

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      Pages 127-142

      The Present [Future] of Electronic Literature

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      Pages 143-152

      Transient Passages: The Work of Peter Horvath

  5. III Multimedia Composition and Performance

    1. Front Matter

      Pages 153-153

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      Pages 155-170

      Visceral Mobile Music Systems

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      Pages 171-186

      Designing a System for Supporting the Process of Making a Video Sequence

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      Pages 187-198

      Video Game Audio Prototyping with Half-Life 2

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      Pages 199-212

      Computer-Assisted Content Editing Techniques for Live Multimedia Performance

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      Pages 213-228

      Computational Audiovisual Composition Using Lua

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      Pages 229-237

      Interrellation: Sound-Transformation and Remixing in Real-Time

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