Smart Graphics

8th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007. Proceedings

  • Editors
  • Andreas Butz
  • Brian Fisher
  • Antonio Krüger
  • Patrick Olivier
  • Shigeru Owada
Conference proceedings SG 2007

DOI: 10.1007/978-3-540-73214-3

Part of the Lecture Notes in Computer Science book series (LNCS, volume 4569)

Table of contents (28 papers)

  1. Front Matter
  2. Interaction

    1. A Sketch-Based Interface for Modeling Myocardial Fiber Orientation
      Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Kazuo Nakazawa
      Pages 1-9
    2. NPR Lenses: Interactive Tools for Non-photorealistic Line Drawings
      Petra Neumann, Tobias Isenberg, Sheelagh Carpendale
      Pages 10-22
    3. A Sketch-and-Spray Interface for Modeling Trees
      M Nordin Zakaria, Siti Rokhmah Mohd Shukri
      Pages 23-35
  3. Lifelike Characters and Affective Computing

    1. Intelligent Third-Person Control of 3D Avatar Motion
      Chun-Chieh Chen, Tsai-Yen Li
      Pages 61-72
    2. Highly Realistic 3D Presentation Agents with Visual Attention Capability
      Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, Dirk Heylen, Mitsuru Ishizuka
      Pages 73-84
    3. Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors
      Fabio Buttussi, Luca Chittaro, Roberto Ranon, Alessandro Verona
      Pages 85-96
  4. Kowledge-Based Graphics Generation and Interaction

    1. Correlating Text and Images: Concept and Evaluation
      Timo Götzelmann, Pere-Pau Vázquez, Knut Hartmann, Andreas Nürnberger, Thomas Strothotte
      Pages 97-109
    2. Lighting-by-Example with Wavelets
      Hai Nam Ha, Patrick Olivier
      Pages 110-123
    3. Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction
      Peter Biermann, Christian Fröhlich, Marc Latoschik, Ipke Wachsmuth
      Pages 124-134
    4. Artistic 3D Object Creation Using Artificial Life Paradigms
      Iver Bailly-Salins, Herve Luga
      Pages 135-145
  5. Visualization and Graphics Algorithms

    1. Data-Embeddable Texture Synthesis
      Hirofumi Otori, Shigeru Kuriyama
      Pages 146-157
    2. Tile-Based Modeling and Rendering
      Maki Terai, Jun Fujiki, Reiji Tsuruno, Kiyoshi Tomimatsu
      Pages 158-163
    3. Visualization of Uncertainty and Reasoning
      Torre Zuk, Sheelagh Carpendale
      Pages 164-177
  6. Posters and Demos

    1. Multi-modal Interface for Fluid Dynamics Simulations Using 3–D Localized Sound
      Robyn Taylor, Maryia Kazakevich, Pierre Boulanger, Manuel Garcia, Walter F. Bischof
      Pages 182-187
    2. Focus+Context Resolution Adaption for Autostereoscopic Displays
      Timo Ropinski, Frank Steinicke, Gerd Bruder, Klaus Hinrichs
      Pages 188-193
    3. Feature Extraction from the Mesh Model with Some Noise
      Zhong Li, Lizhuang Ma, Zuoyong Zheng, Wuzheng Tan
      Pages 194-199

About these proceedings


The International Symposium on Smart Graphics 2007 was held during June 25–27, 2007 in Kyoto, Japan. It was the eighth event in a series which originally started in 2000 as a AAAI Spring Symposium and has taken place every year since then in Europe and North America. The 2007 Symposium was our ?rst to reach out to the Asian Smart Graphics community. As a result the number of submissions has again increased and the acceptance rate dropped to 31–36% (depending on category). The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer graphics, arti?cial intel- gence,cognitivescience,graphicdesignandthe?nearts.Eachofthesedisciplines contributes to what we mean by the term “smart graphics”: the intelligent p- cess of creating e?ective, expressive and esthetic graphical presentation. While artists and designers have been creating communicative graphics for centuries, arti?cial intelligence focuses on automating this process by means of the c- puter. While computer graphics provides the tools for creating graphicalpres- tations in the ?rst place, the cognitive sciences contribute the rules and models ofperceptionnecessaryforthedesignofe?ectivegraphics.Theexchangeofideas between these four disciplines has led to many exciting and fruitful discussions, andthesmartgraphicssymposiadrawtheirlivelinessfromaspiritofopenminds and the willingness to learn from and share with other disciplines.


3D visualization Affective Computing Animation Rendering Simulation Stereo Textur artificial intelligence augmented reality cognition cognitive science computer graphics fine arts graphical representation visualization

Bibliographic information

  • Copyright Information Springer-Verlag Berlin Heidelberg 2007
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-73213-6
  • Online ISBN 978-3-540-73214-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349