Book Volume 9297 2015

Human-Computer Interaction – INTERACT 2015

15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part II

ISBN: 978-3-319-22667-5 (Print) 978-3-319-22668-2 (Online)

Table of contents (47 chapters)

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  1. Front Matter

    Pages I-XXV

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    Pages 1-19

    EmbodiNet: Enriching Distributed Musical Collaboration Through Embodied Interactions

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    Pages 20-37

    Preference Elicitation and Negotiation in a Group Recommender System

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    Chapter

    Pages 38-46

    The #selfiestation: Design and Use of a Kiosk for Taking Selfies in the Enterprise

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    Pages 47-54

    The LuminUs: Providing Musicians with Visual Feedback on the Gaze and Body Motion of Their Co-performers

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    Chapter

    Pages 55-72

    An Artifact Ecology in a Nutshell: A Distributed Cognition Perspective for Collaboration and Coordination

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    Chapter

    Pages 73-80

    Assessing a Collaborative Application for Comic Strips Composition

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    Chapter

    Pages 81-88

    Augmenting Collaborative MOOC Video Viewing with Synchronized Textbook

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    Chapter

    Pages 89-97

    EXCITE: EXploring Collaborative Interaction in Tracked Environments

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    Chapter

    Pages 98-105

    The Usefulness of Method-Resources for Evaluating a Collaborative Training Simulator

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    Chapter

    Pages 106-114

    Flat Design vs Traditional Design: Comparative Experimental Study

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    Chapter

    Pages 115-133

    How to Organize the Annotation Systems in Human-Computer Environment: Study, Classification and Observations

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    Chapter

    Pages 134-149

    Mini-Orb: A Personal Indoor Climate Preference Feedback Interface

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    Chapter

    Pages 150-158

    Prototyping the Self-Authored Video Interview: Challenges and Opportunities

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    Chapter

    Pages 159-176

    An Empirical Study of the Effects of Three Think-Aloud Protocols on Identification of Usability Problems

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    Chapter

    Pages 177-194

    An Observational Study of How Experienced Programmers Annotate Program Code

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    Chapter

    Pages 195-202

    Around-Device Interactions: A Usability Study of Frame Markers in Acquisition Tasks

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    Chapter

    Pages 203-210

    On Applying Experience Sampling Method to A/B Testing of Mobile Applications: A Case Study

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    Pages 211-230

    Usability Aspects of the Inside-in Approach for Ancillary Search Tasks on the Web

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    Chapter

    Pages 231-248

    Using Affinity Diagrams to Evaluate Interactive Prototypes

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    Chapter

    Pages 249-264

    What Users Prefer and Why: A User Study on Effective Presentation Styles of Opinion Summarization

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