Agile Processes in Software Engineering and Extreme Programming

15th International Conference, XP 2014, Rome, Italy, May 26-30, 2014. Proceedings

Editors:

ISBN: 978-3-319-06861-9 (Print) 978-3-319-06862-6 (Online)

Table of contents (27 chapters)

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  1. Front Matter

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  2. Agile Development

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      Pages 1-15

      UX Design in Agile: A DSDM Case Study

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      Pages 16-31

      Agile Principles in the Embedded System Development

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      Pages 32-45

      Agile Software Development in Practice

  3. Agile Challenges and Contracting

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      Pages 46-61

      Technical Dependency Challenges in Large-Scale Agile Software Development

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      Pages 62-77

      How Can Agile and Documentation-Driven Methods be Meshed in Practice?

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      Pages 78-93

      Contracting in Agile Software Projects: State of Art and How to Understand It

  4. Lessons Learned and Agile Maturity

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      Pages 94-109

      Maturing in Agile: What Is It About?

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      Pages 110-125

      Why We Need a Granularity Concept for User Stories

  5. How to Evolve Software Engineering Teaching

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      Pages 126-142

      Self-organized Learning in Software Factory: Experiences and Lessons Learned

  6. Methods and Metrics

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      Pages 143-156

      Using Agile Methods to Implement a Laboratory for Software Product Quality Evaluation

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      Pages 157-170

      Software Metrics in Agile Software: An Empirical Study

  7. Testing and Beyond

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      Pages 171-186

      Visualizing Testing Activities to Support Continuous Integration: A Multiple Case Study

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      Pages 187-202

      Comparing a Hybrid Testing Process with Scripted and Exploratory Testing: An Experimental Study with Practitioners

  8. Lean Development

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      Pages 203-217

      Impediments to Flow: Rethinking the Lean Concept of ‘Waste’ in Modern Software Development

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      Pages 218-233

      Examining the Structure of Lean and Agile Values among Software Developers

  9. Short Papers

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      Pages 234-241

      Agile Methodologies in Web Programming: A Survey

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      Pages 242-250

      How Many Eyeballs Does a Bug Need? An Empirical Validation of Linus’ Law

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      Pages 251-259

      The Theory and Practice of Randori Coding Dojos

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      Pages 260-268

      Locating Expertise in Agile Software Development Projects

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      Pages 269-276

      Are Refactoring Practices Related to Clusters in Java Software?

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