Decision and Game Theory for Security

4th International Conference, GameSec 2013, Fort Worth, TX, USA, November 11-12, 2013. Proceedings

Editors:

ISBN: 978-3-319-02785-2 (Print) 978-3-319-02786-9 (Online)

Table of contents (15 chapters)

  1. Front Matter

    Pages -

  2. No Access

    Book Chapter

    Pages 1-9

    On Communication over Gaussian Sensor Networks with Adversaries: Further Results

  3. No Access

    Book Chapter

    Pages 10-28

    A True Random Generator Using Human Gameplay

  4. No Access

    Book Chapter

    Pages 29-44

    A Game Theoretic Analysis of Collaboration in Wikipedia

  5. No Access

    Book Chapter

    Pages 45-64

    Controllability of Dynamical Systems: Threat Models and Reactive Security

  6. No Access

    Book Chapter

    Pages 65-84

    Adaptive Regret Minimization in Bounded-Memory Games

  7. No Access

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    Pages 85-98

    The Cooperative Ballistic Missile Defence Game

  8. No Access

    Book Chapter

    Pages 99-118

    Security Games for Virtual Machine Allocation in Cloud Computing

  9. No Access

    Book Chapter

    Pages 119-139

    Monotonic Maximin: A Robust Stackelberg Solution against Boundedly Rational Followers

  10. No Access

    Book Chapter

    Pages 140-153

    Defeating Tyranny of the Masses in Crowdsourcing: Accounting for Low-Skilled and Adversarial Workers

  11. No Access

    Book Chapter

    Pages 154-174

    Quantifying Network Topology Robustness under Budget Constraints: General Model and Computational Complexity

  12. No Access

    Book Chapter

    Pages 175-191

    Mitigation of Targeted and Non-targeted Covert Attacks as a Timing Game

  13. No Access

    Book Chapter

    Pages 192-205

    New Efficient Utility Upper Bounds for the Fully Adaptive Model of Attack Trees

  14. No Access

    Book Chapter

    Pages 206-225

    Optimizing Active Cyber Defense

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    Book Chapter

    Pages 226-245

    Equilibrium Concepts for Rational Multiparty Computation

  16. No Access

    Book Chapter

    Pages 246-263

    Game-Theoretic Approach to Feedback-Driven Multi-stage Moving Target Defense

  17. Back Matter

    Pages -