The Engineering of Mixed Reality Systems

Editors:

ISBN: 978-1-84882-732-5 (Print) 978-1-84882-733-2 (Online)

Table of contents (21 chapters)

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  1. Front Matter

    Pages i-xiii

  2. Interaction Design

    1. Front Matter

      Pages 7-7

    2. No Access

      Book Chapter

      Pages 1-6

      Introduction

    3. No Access

      Book Chapter

      Pages 9-31

      An Integrating Framework for Mixed Systems

    4. No Access

      Book Chapter

      Pages 33-55

      A Holistic Approach to Design and Evaluation of Mixed Reality Systems

    5. No Access

      Book Chapter

      Pages 57-78

      Embedded Mixed Reality Environments

    6. No Access

      Book Chapter

      Pages 79-99

      The Semantic Environment: Heuristics for a Cross-Context Human–Information Interaction Model

    7. No Access

      Book Chapter

      Pages 101-120

      Tangible Interaction in Mixed Reality Systems

    8. No Access

      Book Chapter

      Pages 121-141

      Designing a Mixed Reality Intergenerational Entertainment System

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      Book Chapter

      Pages 143-163

      Auditory-Induced Presence in Mixed Reality Environments and Related Technology

    10. No Access

      Book Chapter

      Pages 165-182

      An Exploration of Exertion in Mixed Reality Systems via the “Table Tennis for Three” Game

    11. No Access

      Book Chapter

      Pages 183-208

      Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions

  3. Software Design and Implementation

    1. Front Matter

      Pages 209-209

    2. No Access

      Book Chapter

      Pages 211-231

      Designing Outdoor Mixed Reality Hardware Systems

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      Book Chapter

      Pages 233-250

      Multimodal Excitatory Interfaces with Automatic Content Classification

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      Book Chapter

      Pages 251-273

      Management of Tracking for Mixed and Augmented Reality Systems

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      Book Chapter

      Pages 275-291

      Authoring Immersive Mixed Reality Experiences

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      Book Chapter

      Pages 293-312

      Fiia: A Model-Based Approach to Engineering Collaborative Augmented Reality

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      Book Chapter

      Pages 313-334

      A Software Engineering Method for the Design of Mixed Reality Systems

  4. Applications of Mixed Reality

    1. Front Matter

      Pages 335-335

    2. No Access

      Book Chapter

      Pages 337-356

      Enhancing Health-Care Services with Mixed Reality Systems

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      Book Chapter

      Pages 357-379

      The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation

    4. No Access

      Book Chapter

      Pages 381-397

      MyCoach: In Situ User Evaluation of a Virtual and Physical Coach for Running

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      Book Chapter

      Pages 399-418

      The RoboCup Mixed Reality League – A Case Study

  5. Back Matter

    Pages 447-449

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