2009

Geometric Algebra: An Algebraic System for Computer Games and Animation

Authors:

ISBN: 978-1-84882-378-5 (Print) 978-1-84882-379-2 (Online)

Table of contents (10 chapters)

  1. Front Matter

    Pages i-xviii

  2. No Access

    Book Chapter

    Pages 1-3

    Introduction

  3. No Access

    Book Chapter

    Pages 5-11

    Products

  4. No Access

    Book Chapter

    Pages 13-32

    VectorProducts

  5. No Access

    Book Chapter

    Pages 33-47

    The Geometric Product

  6. No Access

    Book Chapter

    Pages 49-64

    Geometric Algebra

  7. No Access

    Book Chapter

    Pages 65-74

    Products in 2D

  8. No Access

    Book Chapter

    Pages 75-101

    Products in 3D

  9. No Access

    Book Chapter

    Pages 103-138

    Reflections and Rotations

  10. No Access

    Book Chapter

    Pages 139-182

    Applied Geometric Algebra

  11. No Access

    Book Chapter

    Pages 183-183

    Conclusion

  12. Back Matter

    Pages 185-195