2008

Computer Graphics for Artists: An Introduction

Authors:

ISBN: 978-1-84800-140-4 (Print) 978-1-84800-141-1 (Online)

Table of contents (16 chapters)

  1. Front Matter

    Pages i-xviii

  2. 3D1: Introduction to 3D Modeling

    1. Front Matter

      Pages 2-2

    2. No Access

      Book Chapter

      Pages 3-32

      3D: What Is It?

    3. No Access

      Book Chapter

      Pages 33-64

      Clean Geometry

    4. No Access

      Book Chapter

      Pages 65-77

      Measurements

    5. No Access

      Book Chapter

      Pages 79-93

      Design and Reference

    6. No Access

      Book Chapter

      Pages 95-104

      Basic Modeling Tools

    7. No Access

      Book Chapter

      Pages 105-115

      Resolution

    8. No Access

      Book Chapter

      Pages 117-134

      Texture Coordinates

    9. No Access

      Book Chapter

      Pages 135-139

      3D1: Checklist and Projects

  3. 3D2: Optimization and Surfaces

    1. Front Matter

      Pages 142-142

    2. No Access

      Book Chapter

      Pages 143-151

      Observation

    3. No Access

      Book Chapter

      Pages 153-164

      Optimization

    4. No Access

      Book Chapter

      Pages 165-183

      UV Editing

    5. No Access

      Book Chapter

      Pages 185-198

      Nurbs Curves

    6. No Access

      Book Chapter

      Pages 199-221

      Nurbs Surfaces

    7. No Access

      Book Chapter

      Pages 223-231

      Shapes and Topology

    8. No Access

      Book Chapter

      Pages 233-236

      Quality Standards

    9. No Access

      Book Chapter

      Pages 237-241

      3D2: Checklist and Projects

  4. Back Matter

    Pages 243-266