2006

Mobile 3D Graphics

Authors:

ISBN: 978-1-84628-383-3 (Print) 978-1-84628-660-5 (Online)

Table of contents (6 chapters)

  1. Front Matter

    Pages i-xiii

  2. Scenarios and Applications

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 3-28

      Mobile Graphics Applications

    3. No Access

      Book Chapter

      Pages 29-52

      Mobile 3D Graphics: Scenarios and Challenges

  3. Mobile Graphics Programming

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 55-85

      Introduction to Mobile 3D Graphics with OpenGL® ES

    3. No Access

      Book Chapter

      Pages 86-115

      Java™ Mobile 3D Graphics

    4. No Access

      Book Chapter

      Pages 116-128

      Direct3D® Mobile

    5. No Access

      Book Chapter

      Pages 129-130

      Conclusions and Prospect

  4. Back Matter

    Pages 131-161