Moving Target Defense II

Application of Game Theory and Adversarial Modeling

ISBN: 978-1-4614-5415-1 (Print) 978-1-4614-5416-8 (Online)

Table of contents (9 chapters)

  1. Front Matter

    Pages i-xii

  2. No Access

    Book Chapter

    Pages 1-13

    Game Theoretic Approaches to Attack Surface Shifting

  3. No Access

    Book Chapter

    Pages 15-39

    Security Games Applied to Real-World: Research Contributions and Challenges

  4. No Access

    Book Chapter

    Pages 41-71

    Adversarial Dynamics: The Conficker Case Study

  5. No Access

    Book Chapter

    Pages 73-86

    From Individual Decisions from Experience to Behavioral Game Theory: Lessons for Cybersecurity

  6. No Access

    Book Chapter

    Pages 87-96

    Cyber Maneuver Against External Adversaries and Compromised Nodes

  7. No Access

    Book Chapter

    Pages 97-115

    Applying Self-Shielding Dynamics to the Network Architecture

  8. No Access

    Book Chapter

    Pages 117-149

    Moving Target Defenses in the Helix Self-Regenerative Architecture

  9. No Access

    Book Chapter

    Pages 151-173

    Diversifying the Software Stack Using Randomized NOP Insertion

  10. No Access

    Book Chapter

    Pages 175-202

    Practical Software Diversification Using In-Place Code Randomization

  11. Back Matter

    Pages 203-203