2013

Ubiquitous and Mobile Learning in the Digital Age

ISBN: 978-1-4614-3328-6 (Print) 978-1-4614-3329-3 (Online)

Table of contents (17 chapters)

  1. Front Matter

    Pages i-xxxiii

  2. Context-Aware Adaptive and Personalized Systems for Formal and Informal Learning

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 3-17

      Context-Aware Adaptive and Personalized Mobile Learning Systems

    3. No Access

      Book Chapter

      Pages 19-36

      Cloud Computing in Education

    4. No Access

      Book Chapter

      Pages 37-50

      Designing Tools for Context-Aware Mobile Educational Content Adaptation

    5. No Access

      Book Chapter

      Pages 51-63

      Student-Centered Multi-agent Model for Adaptive Virtual Course Development and Learning Object Selection

  3. Mobile and Ubiquitous Informal and Formal Learning Environments

    1. Front Matter

      Pages 65-65

    2. No Access

      Book Chapter

      Pages 67-92

      Integrated Platform for Mobile Learning

    3. No Access

      Book Chapter

      Pages 93-108

      Activity Theory and M-Learning in the Teaching of Calculus

    4. No Access

      Book Chapter

      Pages 109-113

      Medical Students Experience the Mobile Augmented Reality Blended Learning Environment (Marble®): An Attractive Concept for the Net Generation?

    5. No Access

      Book Chapter

      Pages 115-136

      Location-Based Environments for Formal and Informal Learning: Context-Aware Mobile Learning

  4. Social Web Technologies for new knowledge representation, retrieval, creation and sharing in Informal and Formal Educational Settings

    1. Front Matter

      Pages 137-137

    2. No Access

      Book Chapter

      Pages 139-157

      Everything Matters: Development of Cross-Curricular Competences in Engineering Through Web 2.0 Social Objects

    3. No Access

      Book Chapter

      Pages 159-172

      Proposal of a Model and Software for Identification of Social Presence Indicators in Virtual Learning Environments

    4. No Access

      Book Chapter

      Pages 173-189

      Collaborative Writing with Wikis: Pedagogical and Technological Implications for Successful Implementation in Teacher Education

  5. Virtual Worlds and Game-based Informal and Formal Learning

    1. Front Matter

      Pages 191-191

    2. No Access

      Book Chapter

      Pages 193-203

      Effect of Virtual Exploratory Learning System

    3. No Access

      Book Chapter

      Pages 205-214

      Medical Educational Simulations: Exploring Reciprocity Between Learners’ Skills, Attitudes, and Career Intentions: A Case Study of Simulation Education Research

    4. No Access

      Book Chapter

      Pages 215-226

      Programming Plush Toys as an Introduction to Computer Science: The (Fraught) Question of Motivation

    5. No Access

      Book Chapter

      Pages 227-237

      Serious Games and English as a Foreign Language in Primary School: A Policy Perspective

    6. No Access

      Book Chapter

      Pages 239-256

      A Serious Game Environment to Support Organisational Changes in Enterprise

  6. Epilogue

    1. Front Matter

      Pages 257-257

    2. No Access

      Book Chapter

      Pages 259-286

      Measuring What Matters in a Digital Age: Technology and the Design of Assessments for Multisource Comprehension

  7. Back Matter

    Pages 287-294