2007

Lego Mindstorms NXT-G Programming Guide

Authors:

ISBN: 978-1-4302-2976-6 (Print) 978-1-4302-2977-3 (Online)

Table of contents (26 chapters)

previous Page of 2
  1. Front Matter

    Pages i-xviii

  2. No Access

    Book Chapter

    Pages 1-9

    Robots and Programs

  3. No Access

    Book Chapter

    Pages 11-15

    Program Structure

  4. No Access

    Book Chapter

    Pages 17-30

    Hello World!

  5. No Access

    Book Chapter

    Pages 31-41

    Get Movin’

  6. No Access

    Book Chapter

    Pages 43-50

    Record and Playback

  7. No Access

    Book Chapter

    Pages 51-62

    Make Some Noise!

  8. No Access

    Book Chapter

    Pages 63-74

    Wired!

  9. No Access

    Book Chapter

    Pages 75-84

    True or False?

  10. No Access

    Book Chapter

    Pages 85-99

    Feedback

  11. No Access

    Book Chapter

    Pages 101-112

    Wait for It!

  12. No Access

    Book Chapter

    Pages 113-130

    Round and Round

  13. No Access

    Book Chapter

    Pages 131-146

    Decisions, Decisions

  14. No Access

    Book Chapter

    Pages 147-151

    Stop It!

  15. No Access

    Book Chapter

    Pages 153-162

    Pick a Card, Any Card

  16. No Access

    Book Chapter

    Pages 163-176

    Apples and Oranges

  17. No Access

    Book Chapter

    Pages 177-190

    Inside or Out?

  18. No Access

    Book Chapter

    Pages 191-200

    Yes? No? Maybe?

  19. No Access

    Book Chapter

    Pages 201-220

    Title = Anything You Like

  20. No Access

    Book Chapter

    Pages 221-227

    Basic Text

  21. No Access

    Book Chapter

    Pages 229-235

    Basic Math

previous Page of 2