2009

Advanced Flash on Devices

Mobile Development with Flash Lite and Flash 10

Authors:

ISBN: 978-1-4302-1904-0 (Print) 978-1-4302-1905-7 (Online)

Table of contents (15 chapters)

  1. Front Matter

    Pages i-xxix

  2. Mobile Development Landscape

    1. Front Matter

      Pages 1-1

    2. No Access

      Book Chapter

      Pages 3-25

      The Mobile and Device Landscape

  3. Flash Lite Platform Overview

    1. Front Matter

      Pages 27-27

    2. No Access

      Book Chapter

      Pages 29-99

      Flash Lite Platform Fundamentals

    3. No Access

      Book Chapter

      Pages 101-146

      Flash Lite 3

    4. No Access

      Book Chapter

      Pages 149-170

      Tips and Tricks for Developing Flash Mobile Applications

    5. No Access

      Book Chapter

      Pages 173-239

      Mobile and Device Widget Platforms with Flash

    6. No Access

      Book Chapter

      Pages 241-277

      Flash Lite User Interface Components and Frameworks

    7. No Access

      Book Chapter

      Pages 279-312

      Extending Flash on Mobile and Devices Using OEM-Based Solutions

    8. No Access

      Book Chapter

      Pages 315-324

      Porting Flash Lite Applications to the iPhone Using Third-Party Tools

  4. Air Applications for Multiple Screens and Mobile Internet Devices

    1. Front Matter

      Pages 327-327

    2. No Access

      Book Chapter

      Pages 329-382

      Adobe Integrated Runtime on Mobile Devices

    3. No Access

      Book Chapter

      Pages 385-429

      Adopting AIR for Mobile Devices

    4. No Access

      Book Chapter

      Pages 431-478

      Developing Cross-Platform Air Applications

  5. Flex Application Running Flash 10 on Mobile Devices

    1. Front Matter

      Pages 481-481

    2. No Access

      Book Chapter

      Pages 483-523

      Mobile Applications and Development Strategies with Flex 4 and Flash Catalyst

    3. No Access

      Book Chapter

      Pages 525-559

      Adopting Flex for Multiple Devices

    4. No Access

      Book Chapter

      Pages 561-617

      Building Mobile Applications Using Test-Driven Development

    5. No Access

      Book Chapter

      Pages 619-697

      Creating a Cross-Platform Video Player and Optimizing Content

  6. Back Matter

    Pages 699-713