2006

Object-Oriented ActionScript for Flash 8

Authors:

ISBN: 978-1-59059-619-7 (Print) 978-1-4302-0125-0 (Online)

Table of contents (21 chapters)

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  1. Front Matter

    Pages i-xviii

  2. OOP and ActionScript

    1. Front Matter

      Pages xx-xx

    2. No Access

      Book Chapter

      Pages 1-9

      Introduction to OOP

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      Book Chapter

      Pages 11-17

      Programming Concepts

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      Book Chapter

      Pages 19-31

      ActionScript 2.0 Programming

  3. Flash OOP Guidelines

    1. Front Matter

      Pages 32-32

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      Book Chapter

      Pages 33-46

      Planning

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      Book Chapter

      Pages 49-63

      Project Workflow

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      Book Chapter

      Pages 65-81

      Best Practices

  4. Core OOP Concepts

    1. Front Matter

      Pages 82-82

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      Book Chapter

      Pages 83-101

      Encapsulation

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      Book Chapter

      Pages 103-118

      Classes

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      Book Chapter

      Pages 121-133

      Inheritance

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      Book Chapter

      Pages 135-142

      Polymorphism

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      Book Chapter

      Pages 145-155

      Interfaces

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      Book Chapter

      Pages 157-198

      Design Patterns

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      Book Chapter

      Pages 201-239

      Case Study: An OOP Media Player

  5. Building and Extending a Dynamic Framework

    1. Front Matter

      Pages 240-240

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      Book Chapter

      Pages 241-257

      Framework Overview

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      Book Chapter

      Pages 259-277

      Manager Classes

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      Book Chapter

      Pages 279-330

      Ui Widgets

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      Book Chapter

      Pages 333-381

      OOP Animation and Effects

  6. Data Integration

    1. Front Matter

      Pages 382-382

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      Book Chapter

      Pages 383-415

      Interrelationships and Interactions Between Components

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      Book Chapter

      Pages 417-436

      Communication Between Flash and the Browser

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      Book Chapter

      Pages 439-481

      Server Communication (XML and Web Services)

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